Partition
Uniform
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Meshes.UniformPartition — Type
UniformPartition(k, [shuffle])
A method for partitioning spatial objects uniformly into k subsets of approximately equal size. Optionally shuffle the data (default to true).
Fraction
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Meshes.FractionPartition — Type
FractionPartition(fraction, shuffle=true)
A method for partitioning spatial objects according to a given fraction. Optionally shuffle elements before partitioning.
Block
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Meshes.BlockPartition — Type
BlockPartition(sides; neighbors=false)
A method for partitioning spatial objects into blocks of given sides. Optionally, compute the neighbors of a block as the metadata.
BlockPartition(side₁, side₂, ..., sideₙ; neighbors=false)
Alternatively, specify the sides side₁, side₂, …, sideₙ.
Bisect-Point
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Meshes.BisectPointPartition — Type
BisectPointPartition(normal, point)
A method for partitioning spatial objects into two half spaces defined by a normal direction and a reference point.
Bisect-Fraction
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Meshes.BisectFractionPartition — Type
BisectFractionPartition(normal, fraction=0.5, maxiter=10)
A method for partitioning spatial objects into two half spaces defined by a normal direction and a fraction of points. The partition is returned within maxiter bisection iterations.
Ball
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Meshes.BallPartition — Type
BallPartition(radius; metric=Euclidean())
A method for partitioning spatial objects into balls of a given radius using a metric.
Plane
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Meshes.PlanePartition — Type
PlanePartition(normal; [tol])
A method for partitioning spatial objects into a family of hyperplanes defined by a normal direction. Two points x and y belong to the same hyperplane when (x - y) ⋅ normal < tol.
Direction
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Meshes.DirectionPartition — Type
DirectionPartition(direction; [tol])
A method for partitioning spatial objects along a given direction with bandwidth tolerance tol.
Predicate
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Meshes.PredicatePartition — Type
PredicatePartition(predicate)
A method for partitioning spatial objects with a given predicate function. Two locations i and j are part of the same subset whenever predicate(i, j) == true
SpatialPredicate
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Meshes.SpatialPredicatePartition — Type
SpatialPredicatePartition(predicate)
A method for partitioning spatial objects with a given spatial predicate function. Two coordinates x and y are part of the same subset whenever predicate(x, y) == true.
Product
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Meshes.ProductPartition — Type
ProductPartition(p₁, p₂)
A method for partitioning spatial objects using the product of two partitioning methods p₁ and p₂.
Hierarchical
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Meshes.HierarchicalPartition — Type
HierarchicalPartition(first, second)
A partitioning method in which a first partition is applied and then a second partition is applied to each subset of the first.