Polytopes
Abstract
#
Meshes.Polytope
— Type
Polytope{K,M,CRS}
We say that a geometry is a K-polytope when it is a collection of "flat" sides that constitute a K
-dimensional subspace. They are called chain, polygon and polyhedron respectively for 1D (K=1
), 2D (K=2
) and 3D (K=3
) subspaces. The parameter K
is also known as the rank or parametric dimension of the polytope (https://en.wikipedia.org/wiki/Abstract_polytope).
The term polytope expresses a particular combinatorial structure. A polyhedron, for example, can be decomposed into faces. Each face can then be decomposed into edges, and edges into vertices. Some conventions act as a mapping between vertices and higher dimensional features (edges, faces, cells…), removing the need to store all features.
Additionally, the following property must hold in order for a geometry to be considered a polytope: the boundary of a (K+1)-polytope is a collection of K-polytopes, which may have (K-1)-polytopes in common. See https://en.wikipedia.org/wiki/Polytope.
Notes
-
Type aliases are
Chain
,Polygon
,Polyhedron
.
#
Meshes.Chain
— Type
Chain{M,CRS}
A chain is a 1-polytope, i.e. a polytope with parametric dimension 1. See https://en.wikipedia.org/wiki/Polygonal_chain.
#
Meshes.Polyhedron
— Type
Polyhedron{M,CRS}
A polyhedron is a 3-polytope, i.e. a polytope with parametric dimension 3.
See also Tetrahedron
, Hexahedron
and Pyramid
.
Concrete
Ngon
#
Meshes.Ngon
— Type
Ngon(p₁, p₂, ..., pₙ)
A N-gon is a polygon with N ≥ 3
vertices p₁
, p₂
, …, pₙ
oriented counter-clockwise (CCW). In this case the number of vertices is fixed and known at compile time. Examples of N-gon are Triangle
(N=3), Quadrangle
(N=4), Pentagon
(N=5), etc.
Notes
-
Although the number of vertices
N
is known at compile time, we use abstract vectors to store the list of vertices. This design allows constructing N-gon from views of global vectors without expensive memory allocations. -
Type aliases are
Triangle
,Quadrangle
,Pentagon
,Hexagon
,Heptagon
,Octagon
,Nonagon
,Decagon
.
Triangle((0.,0.), (1.,0.), (0.,1.)) |> viz
PolyArea
#
Meshes.PolyArea
— Type
PolyArea(outer)
PolyArea([outer, inner₁, inner₂, ..., innerₖ])
A polygonal area with outer
ring, and optional inner rings inner₁
, inner₂
, …, innerₖ
.
Rings can be a vector of Point
or a vector of tuples with coordinates for convenience, in which case the first point should not be repeated at the end of the vector.
outer = [(0, 0), (1, 0), (1, 1), (0, 1)]
hole1 = [(0.2, 0.2), (0.2, 0.4), (0.4, 0.4), (0.4, 0.2)]
hole2 = [(0.6, 0.2), (0.6, 0.4), (0.8, 0.4), (0.8, 0.2)]
poly = PolyArea([outer, hole1, hole2]) |> viz