PortAudio.jl
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PortAudio.jl is a wrapper for libportaudio, which gives cross-platform access to audio devices. It is compatible with the types defined in SampledSignals.jl. It provides a PortAudioStream
type, which can be read from and written to.
Opening a stream
The easiest way to open a source or sink is with the default PortAudioStream()
constructor, which will open a 2-in, 2-out stream to your system’s default device(s). The constructor can also take the input and output channel counts as positional arguments, or a variety of other keyword arguments. If named keyword arguments latency
or samplerate
are unspecified, then PortAudio will use device defaults.
PortAudioStream(inchans=2, outchans=2; eltype=Float32, samplerate=48000, latency=0.1)
You can open a specific device by adding it as the first argument, either as a PortAudioDevice
instance or by name. You can also give separate names or devices if you want different input and output devices
PortAudioStream(device::PortAudioDevice, args...; kwargs...)
PortAudioStream(devname::AbstractString, args...; kwargs...)
You can get a list of your system’s devices with the PortAudio.devices()
function:
julia> PortAudio.devices()
14-element Vector{PortAudio.PortAudioDevice}:
"sof-hda-dsp: - (hw:0,0)" 2→2
"sof-hda-dsp: - (hw:0,3)" 0→2
"sof-hda-dsp: - (hw:0,4)" 0→2
"sof-hda-dsp: - (hw:0,5)" 0→2
⋮
"upmix" 8→8
"vdownmix" 6→6
"dmix" 0→2
"default" 32→32
Reading and Writing
The PortAudioStream
type has source
and sink
fields which are of type PortAudioSource <: SampleSource
and PortAudioSink <: SampleSink
, respectively. are subtypes of SampleSource
and SampleSink
, respectively (from SampledSignals.jl). This means they support all the stream and buffer features defined there. For example, if you load SampledSignals with using SampledSignals
you can read 5 seconds to a buffer with buf = read(stream.source, 5s)
, regardless of the sample rate of the device.
PortAudio.jl also provides convenience wrappers around the PortAudioStream
type so you can read and write to it directly, e.g. write(stream, stream)
will set up a loopback that will read from the input and play it back on the output.
Examples
Set up an audio pass-through from microphone to speaker
stream = PortAudioStream(2, 2)
try
# cancel with Ctrl-C
write(stream, stream)
finally
close(stream)
end
Open your built-in microphone and speaker by name
PortAudioStream("default", "default") do stream
write(stream, stream)
end
Record 10 seconds of audio and save to an ogg file
julia> import LibSndFile # must be in Manifest for FileIO.save to work
julia> using PortAudio: PortAudioStream
julia> using SampledSignals: s
julia> using FileIO: save
julia> stream = PortAudioStream(1, 0) # default input (e.g., built-in microphone)
PortAudioStream{Float32}
Samplerate: 44100.0Hz
2 channel source: "default"
julia> buf = read(stream, 10s)
480000-frame, 2-channel SampleBuf{Float32, 2, SIUnits.SIQuantity{Int64,0,0,-1,0,0,0,0,0,0}}
10.0 s at 48000 s⁻¹
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julia> close(stream)
julia> save(joinpath(homedir(), "Desktop", "myvoice.ogg"), buf)