Engee documentation

Direction Cosine Matrix to Wind

Calculation of the angles between the axes of the velocity and normal coordinate systems using the transformation matrix.

blockType: SubSystem

Path in the library:

/Aerospace/Axes Transformations/Direction Cosine Matrix to Wind Angles

Description

Block Direction Cosine Matrix to Wind calculates the angles between the axes of the velocity and normal coordinate systems: high-speed roll angle , velocity pitch angle and the velocity yaw angle .

The transformation matrix has the form:

The angles are determined by the formulas:

The block uses coordinate systems according to the international standard ISO 1151.

Limitations

  • The values of the velocity pitch angle are in the range of [-90°, +90°].

  • The values of the velocity angles of roll and yaw are in the range of [-180°, +180°].

Ports

Entrance

DCMwe is the pass:q transformation matrix[<br>] 3-by-3 matrix

A matrix of guiding cosines for converting the component vectors of a normal coordinate system into a velocity one.

Data types: Float64

Output

μ γ χ are the angles between the axes of the normal and velocity coordinate systems of
3-by-1 vector

The angles between the axes of the normal and velocity coordinate systems, set as a vector. Vector elements:

  • — high-speed bank angle, rad.

  • — high-speed pitch angle, rad.

  • — high-speed yaw angle, rad.

Data types: Float64